Gary Franklin Haus
VR Designer / Game Developer / Experience Designer
Art Director, Senior VR Designer, Lead Unity & Game Designer. Senior UX/UI Designer.
Senior Consultant - Art Director and Experience Designer on a wide variety of projects including serious game design, simulations and all company art.
San Diego, CA
July 1998 - Present
Art Director - Games, film, UX/UI and Design. Specializing in VR.
October 2009 - July 2010
Nine Pound Studios
Art Director / Senior Artist / Lead Unity and Game Designer.
November 2008 - March 2009
Lead Game Designer, Concept Artist, Character and Environment Artist. Lead Unity Designer.
April 2004 - October 2008
The Pyramid Companies
Design Manager / Art Director. Project Lead in Retail architectural concept design, visualization, marketing graphics and leasing support.
January 2001 - May 2003
Senior Digital Artist / Designer. Leader of junior staff.
January 1997 - July 1999
CyberArts Group Inc.
Director of 3D animation and Game Design, Lead Instructor for game design, film VFX, Maya and digital content creation.
June 1991 - December 1996
Senior Digital Artist / Designer. Senior Architectural Designer, Art Lead for entire company.
June 1990 - February 1991
Root Two Design Build
Architectural Designer and Lead Artist and Delineator.
State University of New York at Alfred
School of Architecture. Additional studies in Electrical Engineering and Art.
Unity & Unreal
Senior Unity Artist
Senior 3D Artist
Senior Digital Sculptor