Gary Franklin Haus
VR Designer / Game Developer / Experience Designer
Creative Lead, Senior XR Designer, Senior Unity & Game Designer. Senior UX/UI Designer.
November 2018 - Present
Art Director, Senior VR Designer, Lead Unity & Game Designer. Senior UX/UI Designer.
October 2011 - November 2018
Art Director - Games, film, UX/UI and Design. Specializing in VR.
July 1998 - Present
Nine Pound Studios
Art Director / Senior Artist / Lead Unity and Game Designer.
October 2009 - July 2010
Lead Game Designer, Concept Artist, Character and Environment Artist. Lead Unity Designer.
November 2008 - March 2009
The Pyramid Companies
Design Manager / Art Director. Project Lead in Retail architectural concept design, visualization, marketing graphics and leasing support.
April 2004 - October 2008
Senior Digital Artist / Designer. Leader of junior staff.
January 2001 - May 2003
CyberArts Group Inc.
Director of 3D animation and Game Design, Lead Instructor for game design, film VFX, Maya and digital content creation.
January 1997 - July 1999
Senior Digital Artist / Designer. Senior Architectural Designer, Art Lead for entire company.
June 1991 - December 1996
Root Two Design Build
Architectural Designer and Lead Artist and Delineator.
June 1990 - February 1991
State University of New York at Alfred
School of Architecture. Additional studies in Electrical Engineering and Art.
Unity & Unreal
Senior Unity Artist
Senior 3D Artist
Senior Digital Sculptor